About Image

Mateu Bennasar Lendinez

3D Modeler & Game Developer

I build immersive 3D environments, design video games, and develop robust software solutions.

About

Specialized in 3D modeling, game design, and development, with a strong focus on programming and software engineering. I have extensive experience in training and mentoring students, as well as directing and creating both video game and 3D projects. I am deeply passionate about autonomous learning, efficient project management, and the creative application of technology to solve complex problems.

Experience

2021 — 2026

Video Game Development Teacher · CEF School of Audiovisual Arts

  • Trained over 90 students in the Unity environment, C#, and 3D modeling with Blender.
  • Directly supervised individual and group projects through to their fully playable phase.
  • Successfully increased the annual number of playable prototypes completed by students.
  • Designed and implemented practical teaching methodologies tailored for non-technical profiles.
Unity C# Blender MAYA Mentoring
Freelance

3D & Graphic Designer · Independent Clients

  • Created custom assets, 3D models, and interactive environments for digital projects and social media.
  • Developed visual branding, graphic design, and logos for companies, personal brands, and live events.
3D Modeling Branding Graphic Design

Skills & Tools

Soft Skills

Professional Abilities

  • Project management and team organization.
  • High autonomy and self-taught learning capabilities.
  • Efficient workflow organization and planning.
  • Clear communication and technical mentoring.
  • Creative problem-solving applied to visual and technical development.
Technical

Software & Languages

Game Dev & Code: Unity, Visual Studio Community, VS Code

3D Tools: Blender, Maya (Learning: Houdini, Unreal Engine)

Design & Production: Adobe Photoshop, Illustrator, Premiere, Affinity, Figma, Clip Studio, DaVinci Resolve, Nuke

Management: Notion, Obsidian, Trello, Slack, Office Suite

C# (Primary) JavaScript HTML & CSS Python (Learning) C++ (Learning) Java (Learning)

Education

Present

Multimedia Application Development · CIFP Francesc de Borja Moll

  • Currently expanding knowledge in backend languages (Java, Python), frameworks, and databases.
  • Developing practical projects to improve autonomy and deep understanding of software architecture.
Graduated

3D Animation, Games & Interactive Environments · CEF School of Audiovisual Arts

  • Mastered professional software and self-taught advanced game mechanics and visual effects (VFX).
  • Only student to complete fully functional video game prototypes, 2D/3D shorts, and VFX sequences during both academic years.
  • Managed projects and deadlines autonomously, effectively doubling the course's average production output.
  • Directed a team practicum project, taking the lead on core mechanics programming.