Project subtitle
Character animation, rigging, and 3D modeling for games and short films.
3D environment art, props, and level design for real-time engines.
Gameplay programming, tools development, and interactive software.
Here you'll find the latest projects I've worked on, showcasing continuous improvement in content quality, character evolution, and the exploration of new techniques and tools.
Beyond projects, you'll also find downloadable and reference content — courses, services, and resources available for anyone interested.
Game Developer · 3D Artist
I am a game developer and 3D artist, specializing in programming and interactive software development.
I have experience in the end-to-end development of digital projects (video games, 2D/3D, and VFX), including gameplay programming and project organization.
I combine freelance work in 3D design and modeling with teaching game development, where I have trained over 90 students in Unity, C#, and 3D modeling.